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    • Home
    • My Work
      • Rising Revenant
      • Blob Arena
      • Wonzie World
      • Strategy/Simulation Demo
      • City Generator
      • Root Wars - GGJ2023
      • Unreal 4 slice
      • Unity slice
      • Simple 2D platform game
      • Angry Birds
      • Physics Simulation
      • Pong
      • Space Invader
      • Breakout
      • Whack A Walrus
      • 3D Animation
    • CV
    • Contact
  • Home
  • My Work
    • Rising Revenant
    • Blob Arena
    • Wonzie World
    • Strategy/Simulation Demo
    • City Generator
    • Root Wars - GGJ2023
    • Unreal 4 slice
    • Unity slice
    • Simple 2D platform game
    • Angry Birds
    • Physics Simulation
    • Pong
    • Space Invader
    • Breakout
    • Whack A Walrus
    • 3D Animation
  • CV
  • Contact

Blob Arena

A thrilling tactical battle experience, inviting players to engage in strategic thinking, risk assessment, and the joy of collecting and battling with an ever-growing roster of Bloberts.


Working on this project, my main responsibilities were:

  • Integration of on-chain transaction call handling - Sending transaction calls and handling the response, making the game act according to the received data
  • Planning and implementing game systems architectures for easier scalability
  • UI/UX - Reflecting data for the users, also creating the GUI based on the provided documentation
  • FMOD audio system integration
  • Bug searching/fixing


Made in Unity 6000.1.0f1


Link to the game's website.


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